
A third-person action–stealth game prototype developed in Unreal Engine 5, focusing on combat mechanics, AI interactions, and immersive level design.
Cyber War is an ambitious game development project that showcases my capabilities in Unreal Engine 5. This third-person action-stealth game prototype demonstrates my understanding of game mechanics, player experience design, and the complete game development pipeline from concept to playable prototype.
The entire game was built using Unreal Engine 5's Blueprint visual scripting system, demonstrating proficiency in:
This project reinforced my game development skills and taught me valuable lessons about:
Engine: Unreal Engine 5
Scripting: 100% Blueprints
Development Time: 2 months
Status: Functional prototype, QA-ready